I make the code available for people to play around with, but I don't expect anyone to replace their existing OpenRCT2 install with this one anytime soon. That's the only way it will be "regularly available" since custom track types require a modified OpenRCT2 executable that is otherwise not compatible with the official game, and this isn't really practical for widespread use. The end goal is to get the custom track merged to develop. The binary build that I linked is a month old, and quite a bit more has been done since then, but I estimate another month until completion. Click Disable Effect to remove the effect from the text. Note: To delete a custom effect, click the effect and then click. The saved effect appears along with the presets. To save the settings for future use, click Save. Yes, this is still a work in progress, and in fact I'm working on it right now. Select the required options from the list and click OK. I gather this is something you are still working on? Is the goal to make it regularly available content? I was planning on keeping an eye on your New Elements page to see when your projects are available for download (looking forward to the Raptor and Intamin double spine). Thanks for helping and being patient with me. I am trying the binary now and I'm sure it will work. I'm sorry, I just reread all of our conversation and I totally missed the other link you sent.
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